Warlock 5e wikidot

2 Aug 2020 ... Dungeons and Dragons 5e · Armor Class 13 · Hit Points 10 (3d4 + 3) · Speed 20 ft., fly 40 ft. Ability, Score, Bonus. Strength, 6, -2. Dexterity,...

Warlock 5e wikidot. Chill Touch. You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Until then, the hand clings to the target.

Witch Bolt. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning ...

Fixed income prices have soared while yields on 10-year Treasuries plummeted to the lowest levels ever seen. Here's what it means for regular people. By clicking "TRY IT", I agree ... Warlock: The Genie. You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have great influence over lesser genies and elemental creatures. Noble genies are varied in their motivations, but most are arrogant and wield power that rivals that of lesser deities. Hexblade's Curse. Starting at 1st level, you gain the ability to place a baleful curse on someone. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits: Warlock: The Archfey Your patron is a lord or lady of the fey, a creature of legend who holds secrets that were forgotten before the mortal races were born. This being's motivations are often inscrutable, and sometimes whimsical, and might involve a striving for greater magical power or the settling of age-old grudges.Range: 60 feet. Components: V, S. Duration: Instantaneous. You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one. At Higher Levels.When it comes to roleplaying games, there are two titans that dominate: Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. They have a lot of similarities, but bot...Wizard: Bladesinging. Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways. In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the ...Warlock: The Genie - D&D 5e Wiki. You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have …

Warlock. Ghost in the Machine (UA) The Archfey. The Celestial. The Fiend. The Genie (UA) The Great Old One. The Hexblade. The Lurker in the Deep (UA) The Raven Queen (UA) …Even in a fantastical world, people require basic necessities such as shelter, sustenance, and clothing. These things cost money, although some lifestyles cost ...Mirror Image. Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets you with an attack during the spell’s ...Misty Step - DND 5th Edition. Misty Step. Source: Player's Handbook. 2nd-level conjuration. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Instantaneous. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.

D&D 5e Wiki. in: Classes, Player's Handbook, Sword Coast Adventurer's Guide, and 3 more. Warlock. To view the lore of the Warlock class, see Warlock/lore. For Unearthed …D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - Technomagic Warlock: The Noble Genie (UA) You made a pact with one of the rarest of geniekind, a noble genie. Such entities are rulers of vast fiefs on the Elemental Planes and have great influence over lesser genies and elemental creatures. Noble genies are varied in their motivations but are all arrogant collectors of creatures, knowledge, and treasure. Gate. Source: Player's Handbook. 9th-level conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a diamond worth at least 5,000 gp) Duration: Concentration, up to 1 minute. You conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane of existence.Misty Step - DND 5th Edition. Misty Step. Source: Player's Handbook. 2nd-level conjuration. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Instantaneous. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.

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The creature must be within 5 feet of you when you cast this spell. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you. Spell Lists. Bard, Sorcerer, Warlock, Wizard.Thunderwave. A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn’t pushed.At 1st level, you can cast a cantrip. When you reach 3rd level, you can also cast a 1st-level spell. At 5th level, you can cast a 2nd-level spell. You can cast a spell gained from this trait only once until you complete your next long rest. You can cast a cantrip gained from this trait at will, as normal.Poison Spray. You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. At Higher Levels. This spell’s damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).Haste. Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or ...

Almost half of American families don’t make enough money to regularly cover basic expenses like rent and food. A few years ago Leanne Brown made headlines with her book “Good & Che...Puppet (UA) Source: Unearthed Arcana 36 - Starter Spells. 1st-level enchantment. Casting Time: 1 action. Range: 120 feet. Components: V. Duration: Instantaneous. Your gesture forces one humanoid you can see within range to make a Constitution saving throw. On a failed save, the target must move up to its speed in a direction you choose.Shadow Blade. You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60).8 Jul 2022 ... Dungeons and Dragons 5e ... This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This ...You've ripped a movie on your laptop, and now want it on that fancy new home theater PC next to your TV. If you've got the time, wiring your house with Cat-5e cable could make tran... You have made a pact with a kraken that lurks somewhere in the oceans of the world. Krakens are ancient and terrifying creatures; incomprehensible alien knowledge lurks within their minds. Krakens are known to control the rain and storms in the region around them, thus drawing many farmers or sailors to worship krakens in hopes of fair weather. Warlock: The Hexblade - DND 5th Edition. You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved …Range: 60 feet. Components: V, S. Duration: Instantaneous. You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one. At Higher Levels.Sleet Storm. Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused. The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s ...AMERICAN FUNDS NEW PERSPECTIVE FUND® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies StocksAlmost half of American families don’t make enough money to regularly cover basic expenses like rent and food. A few years ago Leanne Brown made headlines with her book “Good & Che...

Sorcerer: Clockwork Soul. The cosmic force of order has suffused you with magic. That power arises from Mechanus or a realm like it-a plane of existence shaped entirely by clockwork efficiency. You, or someone from your lineage, might have become entangled in the machinations of the modrons, the orderly beings who inhabit Mechanus.

5 sp. 1 lb. Lantern - Bullseye. * A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 10 gp. 2 lb. Lantern - Hooded. * A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet.Fixed income prices have soared while yields on 10-year Treasuries plummeted to the lowest levels ever seen. Here's what it means for regular people. By clicking "TRY IT", I agree ...Mirror Image. Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets you with an attack during the spell’s ...Warlock: The Celestial (UA) Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, or unicorn or to another entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse.2. I owe everything to my mentor – a horrible person who's probably rotting in jail somewhere. 3. Somewhere out there, I have a child who doesn't know me. I'm making the world better for him or her. 4. I come from a noble family, and one day I'll reclaim my lands and title from those who stole them from me. 5. Components: V, S. Duration: 1 minute. Roll a d20 at the end of each of your turns for the duration of the spell. On a roll of 11 or higher, you vanish from your current plane of existence and appear in the Ethereal Plane (the spell fails and the casting is wasted if you were already on that plane). At the start of you next turn, and when the ... Source: Player's Handbook. 9th-level abjuration. Casting Time: 1 minute Range: 30 feet Components: V, S, M (a vellum depiction or a carved statuette in the likeness of the target, and a special component that varies according to the version of the spell you choose, worth at least 500 gp per Hit Die of the target) Duration: Until dispelled You create a magical …Range: Touch. Components: V, S, M (a piece of cured leather) Duration: 8 hours. You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action. Wizard: Bladesinging. Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways. In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the ... Don't Call Me an Apple Bear, But You Might Not Like What I Have to Say...AAPL It has rarely paid to be bearish on Apple (AAPL) as the stock has been a long-run winner. The buy-...

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Misty Step - DND 5th Edition. Misty Step. Source: Player's Handbook. 2nd-level conjuration. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Instantaneous. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.Misty Step - DND 5th Edition. Misty Step. Source: Player's Handbook. 2nd-level conjuration. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Instantaneous. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.Source: Player's Handbook. 3rd-level evocation. Casting Time: 1 action Range: Unlimited Components: V, S, M (a short piece of fine copper wire) Duration: 1 round You send a short message of twenty-five words or less to a creature with which you are familiar.Warlock: The Genie - DND 5th Edition. You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have …Don't Call Me an Apple Bear, But You Might Not Like What I Have to Say...AAPL It has rarely paid to be bearish on Apple (AAPL) as the stock has been a long-run winner. The buy-...Silence. Source: Player's Handbook. 2nd-level illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the ...Variant: Spell Points. With this variant system, a character who has the Spellcasting feature uses spell points instead spell slots to fuel spells. Spell points give a caster more flexibility, at the cost of greater complexity. In this variant, each spell has a point cost based on its level. The Spell Point Cost table summarizes the cost in ... Cure Wounds. A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. Spell Lists. Duration: 24 hours. You create a healing elixir in a simple vial that appears in your hand. The elixir retains its potency for the duration or until it’s consumed, at which point the vial vanishes. As an action, a creature can drink the elixir or administer it to another creature. The drinker regains 2d4 + 2 hit points.A new bill passed in New Mexico mandates that all electricity generation come from renewable energy sources by 2045. As Congressional leaders in Washington, DC remain stalled out o...Puppet (UA) Source: Unearthed Arcana 36 - Starter Spells. 1st-level enchantment. Casting Time: 1 action. Range: 120 feet. Components: V. Duration: Instantaneous. Your gesture forces one humanoid you can see within range to make a Constitution saving throw. On a failed save, the target must move up to its speed in a direction you choose.Casting Time: 1 action. Range: 90 feet. Components: V, S, M (a gilded flower worth at least 300 gp) Duration: Concentration, up to 1 hour. You call forth a fey spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fey Spirit stat block. When you cast the spell, choose a mood. ….

Choose one 1st-level sorcerer, warlock, or wizard spell that you can cast. You can now cast that spell at its lowest level without expending a spell slot. Boon of Spell Recall. You can cast any spell you know or have prepared without expending a spell slot.Expeditious Retreat. Source: Player's Handbook. 1st-level transmutation. Casting Time: 1 bonus action. Range: Self. Components: V, S. Duration: Concentration, up to 10 minutes. This spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the ...AMERICAN FUNDS THE GROWTH FUND OF AMERICA® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies StocksD&D Warlock 5e Guide. Published on August 16, 2021, Last modified on March 6th, 2023. In this post, we will be examining the warlock’s class features and how you can optimize your warlock through choosing your race, background, ability scores, subclass, feats, and spells. Yongjae Choi - Wizards of the Coast - Shadowstorm Vizier. Thunder Step. You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Which "F" does your food come from: factory or farm? Right now, we're all about "farm" to prove that eating whole foods can be healthy and delicious. Eating whole foods is simple: ...Silence. Source: Player's Handbook. 2nd-level illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the ... Eldritch Blast. A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. At Higher Levels. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. Warlock 5e wikidot, Warlock: The Great Old One - DND 5th Edition. Warlock: The Great Old One. Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the elder gods known only in legends. Its motives are incomprehensible to mortals, and its ... , You have made a pact with a kraken that lurks somewhere in the oceans of the world. Krakens are ancient and terrifying creatures; incomprehensible alien knowledge lurks within their minds. Krakens are known to control the rain and storms in the region around them, thus drawing many farmers or sailors to worship krakens in hopes of fair weather. , Silence. Source: Player's Handbook. 2nd-level illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the ..., War Caster. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage., 5 sp. 1 lb. Lantern - Bullseye. * A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 10 gp. 2 lb. Lantern - Hooded. * A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet., In a world where the best parts of the movie are in the ad... There’s an art to the movie trailer, although not everyone who constructs a trailer is an artist. The best tell us a s..., Telekinesis. Source: Player's Handbook. 5th-level transmutation. Casting Time: 1 action. Range: 60 feet. Components: V, S. Duration: Concentration, up to 10 minutes. You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell, and as your action each round for the duration, you can exert your will on one ..., Casting Time: 1 action. Range: Self. Components: V, S. Duration: 1 round. You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks. Spell Lists. Bard, Sorcerer, Warlock, Wizard. , You can trim high, hard-to-reach tree branches with this Simple Solution from Joe Truini. Watch this video to learn how. Expert Advice On Improving Your Home Videos Latest View All..., After his new laptop was stolen, this reader's credit card covered the cost of a replacement. Update: Some offers mentioned below are no longer available. View the current offers h..., War Caster. Source: Player's Handbook. Prerequisite: The ability to cast at least one spell. You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage. , Hunger Of Hadar. You open a gateway to the dark between the stars, a region infested with unknown horrors. A 20-foot-radius sphere of blackness and bitter cold appears, centered on a point within range and lasting for the duration. This void is filled with a cacophony of soft whispers and slurping noises that can be heard up to 30 feet away., Warlock: The Celestial (UA) Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, or unicorn or to another entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse., , Warlock - DnD content. Classes » Warlock. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of …, Eyebite. For the spell’s duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the following effects of your choice for the duration. On each of your turns until the spell ends, you can use your action ..., Ascendant Step. Prerequisite: 9th level. You can cast Levitate on yourself at will, without expending a spell slot or material components. Aspect of the Moon. Prerequisite: Pact of …, In a world where the best parts of the movie are in the ad... There’s an art to the movie trailer, although not everyone who constructs a trailer is an artist. The best tell us a s..., Shocking Grasp. Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn., Puppet (UA) Source: Unearthed Arcana 36 - Starter Spells. 1st-level enchantment. Casting Time: 1 action. Range: 120 feet. Components: V. Duration: Instantaneous. Your gesture forces one humanoid you can see within range to make a Constitution saving throw. On a failed save, the target must move up to its speed in a direction you choose., Warlock - D&D 5th Edition. Warlock. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. , Mirror Image. Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates. Each time a creature targets you with an attack during the spell’s ..., Scrying. Source: Player's Handbook. 5th-level divination. Casting Time: 10 minutes. Range: Self. Components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water) Duration: Concentration, up to 10 minutes. You can see and hear a particular creature you choose that is on the same ..., AMERICAN FUNDS SHORT-TERM BOND FUND OF AMERICA® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies Stocks, Range: Touch. Components: V, S, M (a piece of cured leather) Duration: 8 hours. You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action., Sleet Storm. Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused. The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s ..., Duration: 24 hours. You create a healing elixir in a simple vial that appears in your hand. The elixir retains its potency for the duration or until it’s consumed, at which point the vial vanishes. As an action, a creature can drink the elixir or administer it to another creature. The drinker regains 2d4 + 2 hit points., AMERICAN FUNDS THE GROWTH FUND OF AMERICA® CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies Stocks, This spell grants the creature you touch the ability to understand any spoken language it hears. Moreover, when the target speaks, any creature that knows at ..., 28 Jul 2020 ... Dungeons and Dragons 5e · Innate Spellcasting. The dryad's innate spellcasting ability is Charisma (spell save DC 14). · Magic Resistance. The&nbs..., School of Abjuration Spells - DND 5th Edition. School of Abjuration Spells. The abjuration school of magic encompasses protective spells. They create a physical or magical barrier, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence. Cantrip. 1st Level. 2nd Level. 3rd Level., Shadow Blade. You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). , Suggestion. Source: Player's Handbook. 2nd-level enchantment. Casting Time: 1 action. Range: 30 feet. Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours. You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see ...